An article that describes the ins and outs of Gamification: the application of game elements in non-gaming situations, often to motivate or influence behavior, published by the
The 7 Things You Should Know About… series from the EDUCAUSE Learning Initiative (ELI) provides concise information on emerging learning technologies. Each brief focuses on a single technology and describes what it is, where it is going, and why it matters to teaching and learning. Use these briefs for a no-jargon, quick overview of a topic and share them with time-pressed colleagues.
Educause ELI: 7 Things You Should Know about Gamification
Keywords: Gamification